Summer Camp Petoskey Mods (
petoskeymods) wrote2018-06-10 11:28 pm
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DEADLAND
[Some time after your character dies, they will wake up in their bunk in camp. But something is wrong here, so very wrong.
Venture outside, and you will see that you're still in camp, but it's trapped in a foggy twilight. Time doesn't seem to pass, and it's quiet. Too quiet. No animals, no breeze, nothing.
The only sign of anything living is in the trees, where dozens and dozens of ghostly figures roam. Sometimes they might come into camp, but you'll probably have to go out to meet them if you want to talk to them. They all seem to be watching camp, but are shy and might flicker away if they're approached.
Finally, in the chapel in the lodge, there is a shadowy figure. It looks like a preteen, perhaps? Maybe 11 or 12 or so. But that's about all you can get from it at a glance.
But you're here now, and there are things to do. Where will you start?]
Venture outside, and you will see that you're still in camp, but it's trapped in a foggy twilight. Time doesn't seem to pass, and it's quiet. Too quiet. No animals, no breeze, nothing.
The only sign of anything living is in the trees, where dozens and dozens of ghostly figures roam. Sometimes they might come into camp, but you'll probably have to go out to meet them if you want to talk to them. They all seem to be watching camp, but are shy and might flicker away if they're approached.
Finally, in the chapel in the lodge, there is a shadowy figure. It looks like a preteen, perhaps? Maybe 11 or 12 or so. But that's about all you can get from it at a glance.
But you're here now, and there are things to do. Where will you start?]
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[But maybe they do. Looking at it from all angles, right.]
If anything things have been neater now that Sol's aware of what he's doing. But I suppose if they don't listen for long enough it could get worse? Like when Sol was upset those 2 weeks.
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We'd solve their problems.
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Fuck I don't want to even let them think we'd do that but it might be the only good chance we have.
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So what can we offer them that they don't already have? Experience?
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Some of us have gained a measure of trust from the Lake Cats? Maybe that could be a bargaining point too?
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I don't think getting on the Lake Cat's bad side is a good idea but we have to consider they're not just here for Sol. The cats and the moose could be factors as well.
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But if we don't bring up everything we think of then no one else can give us a different perspective on things we might not want to think about.
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[Although part of him is sure they already know about the lake cats]
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[They could even try to hurt Sol, somehow...right?]
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Geez, I'm no good for stuff like this. I'm used to problems you can just blow up.
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[ Is he serious...? Well, not entirely. There are people like that Shirogane man in the organization too... but destroy the org for what it is? Boa thinks it sounds great. A few corpses more or less hardly phase him as an idea anymore. ]
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