petoskeymods: (Default)
2018-07-28 05:52 pm

Post-round crit post

Please place any crit or comments you have on how this round was run and how things turned out. This has been a first time running a murdergame for both mods, so we're still learning the ropes and any crit is greatly appreciated. Also, we tried out some different mechanics this time around, and opinions on what worked and what didn't will help us with deciding on what to use in future rounds.
petoskeymods: (Default)
2018-07-28 05:51 pm

Post-round love meme!

Comment here and love on each other!
petoskeymods: (Default)
2018-07-21 02:01 pm

Endgame time slots!

Everyone comment here with the times you are available on Friday, July 27th. We're going to try and split you up into two groups of two and one group of three based on the times you're available.

Each part of the investigation should only take 1-2 hours, and we will have mods available from Noon to Midnight on Friday to run stuff.

Please remember that you need to make 15 comments minimum to the investigation for the game to qualify for a good end!

Once we have everyone's times, we'll edit this post with the groups and what times you will be investigating.

EDIT: Now that we have heard back from the players, here are the tentative groups and investigation times:

12:00 pm EST - Mitsuru (boy) and Ren

4:00 pm EST - Marisa and Nine

8:00 pm EST - Mitsuru (girl), Chuuta, and Lenka

If you need your time adjusted, please let us know ASAP.
petoskeymods: (Default)
2018-07-15 12:23 am

Endgame information!

Hello everyone! We're just about to head into week 7, which means endgame will be here soon! Week 8 of camp will run a bit differently than how the previous weeks have run, so we wanted to give you that information so you could plan accordingly.

There won't be any events during week 8. No motive, no mid-week game, nothing. Instead it will be a 'calm before the storm' kind of deal, and campers will have until Thursday to finish up any business they have left.

ICly, both the investigation and trial will take place on Friday, June 27th. OOCly, investigations will be on Friday the 27th and the trial will be on Saturday the 28th.

The investigation will be divided up into two parts. For Part A, everyone will be put into groups of 2 or 3 to investigate different locations in camp. They will investigate their location with their partners and hang onto those clues for the trial. At the end of week 7 we will have signups for time slots for investigations. So for example, one group might investigate their location from 2-3 pm, while another investigates from 7-8 pm. ICly all of these investigations happen at the same time, but we want to space them out so that we mods can focus on one location at a time. This is the base evidence of the final trial.

Part B of the investigation will consist of an 'evidence checklist'. Clues for the final investigation have been sprinkled throughout every week of camp, so we will provide you with a vague checklist that states where each clue can be found. So for example, we might say one clue is in the week 2 mingle post, and another clue was in the week 5 trial, and so on. Your job is to look back through the weeks and find those clues based on the descriptions we give. ICly, this will be your character 'remembering important events from camp.' This is the 'extra evidence' of the final trial. As usual, you don't need to find all of the extra evidence to meet the 'good end' conditions. It's just a boost to help make the final trial easier.

The final trial will run from 12 pm to 6 pm EST. As usual, it can end earlier if the conditions are met, but 6 pm is the absolute cutoff. ICly, this cutoff is at sunset on Friday, July 27th.

Finally, we have one last important bit of information: Living campers are required to participate in both investigation and trial in order to reach a 'good end' for camp.

This is the checklist of what you need for a 'good end' in camp:

- all investigation threads for Part A must be finished by 11:59 pm EST of Friday, July 27th.
- all living characters must make 15 comments minimum in the investigation.
- all living characters must make 15 comments minimum in the trial.
- the dead characters must fulfill specific conditions set for them in the deadland thread for the final trial. (this is a combined effort on the part of all dead PCs, so they have no minimum comment amount for a 'good end')
- all other 'good end' flags must be met.
- The question posed at the start of the trial (a question that will be revealed at the trial start) must be answered in a way that satisfies the NPCs.

As soon as all of these conditions are met, the trial will end. If the trial reaches 6 pm EST with any of these conditions not met, then we will proceed with the alternate ending you all have reached at that point.

As of right now, you haven't messed up a 'good end' flag. Either they have already been successfully met, or they have not happened yet and you still have time to meet them.

If your character is alive currently and you feel as though you cannot meet any of these requirements, please contact us ASAP so we can work something out. If you talk to us now about any trouble with meeting endgame requirements, we can be much more flexible than if you come to us on the day of the final investigation/trial.

If you have any questions for how endgame is going to run, feel free to ask them below!
petoskeymods: (Default)
2018-06-30 10:31 pm

SECRETS...?

In this post, we're asking you to put down Three secrets your character has. These secrets are the ones that they would never want another person to know, deeply personal, intimate ones. They can be about whatever you want, as long as they're secrets that they would never want voiced or known.

Maybe this has something to do with your weekly motive....?

petoskeymods: (Default)
2018-06-13 02:15 am

WEEK 2...?

[For some reason, when you wake up, you're kneeling in what looks like a Dojo, polished wooden floors below you and most of your fellow campers next to you, looking just as dazed and confused as you are. And in front of you...?]

Read more... )
petoskeymods: (Default)
2018-06-10 11:28 pm
Entry tags:

DEADLAND

[Some time after your character dies, they will wake up in their bunk in camp. But something is wrong here, so very wrong.

Venture outside, and you will see that you're still in camp, but it's trapped in a foggy twilight. Time doesn't seem to pass, and it's quiet. Too quiet. No animals, no breeze, nothing.

The only sign of anything living is in the trees, where dozens and dozens of ghostly figures roam. Sometimes they might come into camp, but you'll probably have to go out to meet them if you want to talk to them. They all seem to be watching camp, but are shy and might flicker away if they're approached.

Finally, in the chapel in the lodge, there is a shadowy figure. It looks like a preteen, perhaps? Maybe 11 or 12 or so. But that's about all you can get from it at a glance.

But you're here now, and there are things to do. Where will you start?
]
petoskeymods: (Default)
2018-06-09 10:22 am

VOTING POST

Votes for the trials go here! Comments are screened.
petoskeymods: (Pastor Dan - smiling)
2018-06-05 06:55 pm

[KILL LOG - WEEK 1]

[The Pastor is, as he always is, kneeling in front of the Altar - Offering silent prayers to his Lord, whoever that might be.

He's entirely alone in the lodge this night, with not a soul around in the pews or near the Altar.

A perfect time for murder.]
petoskeymods: (Default)
2018-05-31 05:58 pm

SIGN UPS

This is specifically a page for any volunteers for CYOA's that might arise while in camp! We'll always link to this when we need victims volunteers!
petoskeymods: (Default)
2018-05-30 09:31 pm

OOC INTRO

Come on in and say hello to your fellow campers! Tell us something about yourself, your characters, or just pop down your contact info without a word. It's up to you!

As a reminder, we have a Discord for all your general chatting needs! All major stuff (game announcements, posts, etc) will be posted on the game plurk, so no worries if you don't feel like joining. But We'd love to see you around - the chat's a fun place!